
I think the factor that I have really liked about Blender is that I can make things as ''realistic'' or as closest as the real-world as possible. I can setup dimensions and have possibility to 3D print it, in the future.
This blog posts or rather this diary is going to be my personal experiences, likes and dislikes about my journey in blender.
May 4, 2025
Day 0 Hour 0 and 0 minutes into Blender. Okay first of all, the amount of tools in the blender really piqued my interest. Most of my struggles about the basic controls are just one youtube video away, but I personally didn't follow any tutorial in YouTube but rather tried to use the tool first then search for explanation later. I think that approach really helped me to understand the tools rather than know what to click.
I have learned about vertcies, extrudes and being able to manipulate shapes. The basic control at first felt really weird but I grew to appreciate it in my 30 minute mark because it just felt efficient. Holding middle mouse to move the camera while holding left click when clicking something really felt efficient because I'm just using one hand to already pan the camera and also select the vertices.
The first thing that I wanted to do is to create a circle or a sphere in Blender, but I quickly found out that I can just import or add already preset objects so I moved on to another topic.
I have always wanted to create a case, so I have created a hollow object that is meant to be a pen holder which turned out really successfully.
It was fun for me because I had Garvy's Capalac company at the house whom is also learning Blender with me. I hope that I can continue this routine and be able to use Blender and be able to quickly create what I have on mind into the software.